You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

214 lines
6.9 KiB

from copy import deepcopy
from typing import Any
from .callbacks import Callbacks
from .exceptions import StateMachineError
from .i18n import _
from .transition import Transition
from .transition_list import TransitionList
class State:
"""
A State in a :ref:`StateMachine` describes a particular behavior of the machine.
When we say that a machine is “in” a state, it means that the machine behaves
in the way that state describes.
Args:
name: A human-readable representation of the state. Default is derived
from the name of the variable assigned to the state machine class.
The name is derived from the id using this logic::
name = id.replace("_", " ").capitalize()
value: A specific value to the storage and retrieval of states.
If specified, you can use It to map a more friendly representation to a low-level
value.
initial: Set ``True`` if the ``State`` is the initial one. There must be one and only
one initial state in a statemachine. Defaults to ``False``.
final: Set ``True`` if represents a final state. A machine can have
optionally many final states. Final states have no :ref:`transition` starting from It.
Defaults to ``False``.
enter: One or more callbacks assigned to be executed when the state is entered.
See :ref:`actions`.
exit: One or more callbacks assigned to be executed when the state is exited.
See :ref:`actions`.
State is a core component on how this library implements an expressive API to declare
StateMachines.
>>> from statemachine import State
Given a few states...
>>> draft = State("Draft", initial=True)
>>> producing = State("Producing")
>>> closed = State('Closed', final=True)
Transitions are declared using the :func:`State.to` or :func:`State.from_` (reversed) methods.
>>> draft.to(producing)
TransitionList([Transition(State('Draft', ...
The result is a :ref:`TransitionList`.
Don't worry about this internal class.
But the good thing is that it implements the ``OR`` operator to combine transitions,
so you can use the ``|`` syntax to compound a list of transitions and assign
to the same event.
You can declare all transitions for a state in one single line ...
>>> transitions = draft.to(draft) | producing.to(closed)
... and you can append additional transitions for a state to previous definitions.
>>> transitions |= closed.to(draft)
>>> [(t.source.name, t.target.name) for t in transitions]
[('Draft', 'Draft'), ('Producing', 'Closed'), ('Closed', 'Draft')]
There are handy shortcuts that you can use to express this same set of transitions.
The first one, ``draft.to(draft)``, is also called a :ref:`self-transition`, and can be
expressed using an alternative syntax:
>>> draft.to.itself()
TransitionList([Transition(State('Draft', ...
You can even pass a list of target states to declare at once all transitions starting
from the same state.
>>> transitions = draft.to(draft, producing, closed)
>>> [(t.source.name, t.target.name) for t in transitions]
[('Draft', 'Draft'), ('Draft', 'Producing'), ('Draft', 'Closed')]
"""
def __init__(
self,
name: str = "",
value: Any = None,
initial: bool = False,
final: bool = False,
enter: Any = None,
exit: Any = None,
):
self.name = name
self.value = value
self._initial = initial
self._final = final
self._id: str = ""
self._storage: str = ""
self.transitions = TransitionList()
self.enter = Callbacks().add(enter)
self.exit = Callbacks().add(exit)
def __eq__(self, other):
return (
isinstance(other, State) and self.name == other.name and self.id == other.id
)
def __hash__(self):
return hash(repr(self))
def _setup(self, machine, resolver):
self.machine = machine
self.enter.setup(resolver)
self.exit.setup(resolver)
machine.__dict__[self._storage] = self
return self
def _add_observer(self, *resolvers):
for r in resolvers:
self.enter.add(
"on_enter_state", resolver=r, prepend=True, suppress_errors=True
)
self.enter.add(f"on_enter_{self.id}", resolver=r, suppress_errors=True)
self.exit.add(
"on_exit_state", resolver=r, prepend=True, suppress_errors=True
)
self.exit.add(f"on_exit_{self.id}", resolver=r, suppress_errors=True)
def __repr__(self):
return (
f"{type(self).__name__}({self.name!r}, id={self.id!r}, value={self.value!r}, "
f"initial={self.initial!r}, final={self.final!r})"
)
def __get__(self, machine, owner):
if machine and self._storage in machine.__dict__:
return machine.__dict__[self._storage]
return self
def __set__(self, instance, value):
raise StateMachineError(
_("State overriding is not allowed. Trying to add '{}' to {}").format(
value, self.id
)
)
def clone(self):
return deepcopy(self)
@property
def id(self) -> str:
return self._id
def _set_id(self, id: str):
self._id = id
self._storage = f"_{id}"
if self.value is None:
self.value = id
if not self.name:
self.name = self._id.replace("_", " ").capitalize()
def _to_(self, *states: "State", **kwargs):
transitions = TransitionList(
Transition(self, state, **kwargs) for state in states
)
self.transitions.add_transitions(transitions)
return transitions
def _from_(self, *states: "State", **kwargs):
transitions = TransitionList()
for origin in states:
transition = Transition(origin, self, **kwargs)
origin.transitions.add_transitions(transition)
transitions.add_transitions(transition)
return transitions
def _get_proxy_method_to_itself(self, method):
def proxy(*states: "State", **kwargs):
return method(*states, **kwargs)
def proxy_to_itself(**kwargs):
return proxy(self, **kwargs)
proxy.itself = proxy_to_itself
return proxy
@property
def to(self):
"""Create transitions to the given target states."""
return self._get_proxy_method_to_itself(self._to_)
@property
def from_(self):
"""Create transitions from the given target states (reversed)."""
return self._get_proxy_method_to_itself(self._from_)
@property
def initial(self):
return self._initial
@property
def final(self):
return self._final
@property
def is_active(self):
return self.machine.current_state == self